diff --git a/roadveh_gui.c b/roadveh_gui.c --- a/roadveh_gui.c +++ b/roadveh_gui.c @@ -230,7 +230,7 @@ void CcCloneRoadVeh(bool success, uint t static void RoadVehViewWndProc(Window *w, WindowEvent *e) { - switch(e->event) { + switch (e->event) { case WE_PAINT: { Vehicle *v = GetVehicle(w->window_number); StringID str; @@ -447,7 +447,7 @@ static void NewRoadVehWndProc(Window *w, break; case WE_CLICK: - switch(e->click.widget) { + switch (e->click.widget) { case 2: { /* listbox */ uint i = (e->click.pt.y - 14) / 14; if (i < w->vscroll.cap) { @@ -679,13 +679,13 @@ static void ClonePlaceObj(TileIndex tile static void RoadDepotWndProc(Window *w, WindowEvent *e) { - switch(e->event) { + switch (e->event) { case WE_PAINT: DrawRoadDepotWindow(w); break; case WE_CLICK: { - switch(e->click.widget) { + switch (e->click.widget) { case 5: RoadDepotClickVeh(w, e->click.pt.x, e->click.pt.y); break; @@ -739,7 +739,7 @@ static void RoadDepotWndProc(Window *w, break; case WE_DRAGDROP: - switch(e->click.widget) { + switch (e->click.widget) { case 5: { Vehicle *v; VehicleID sel = WP(w,traindepot_d).sel; @@ -869,7 +869,7 @@ static void PlayerRoadVehWndProc(Window PlayerID owner = GB(w->window_number, 0, 8); vehiclelist_d *vl = &WP(w, vehiclelist_d); - switch(e->event) { + switch (e->event) { case WE_PAINT: { int x = 2; int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; @@ -938,7 +938,7 @@ static void PlayerRoadVehWndProc(Window } break; case WE_CLICK: { - switch(e->click.widget) { + switch (e->click.widget) { case 3: /* Flip sorting method ascending/descending */ vl->flags ^= VL_DESC; vl->flags |= VL_RESORT; @@ -984,7 +984,7 @@ static void PlayerRoadVehWndProc(Window } tile = TILE_MASK(tile + 1); - } while(tile != _last_built_road_depot_tile); + } while (tile != _last_built_road_depot_tile); ShowBuildRoadVehWindow(0); } break;