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@@ -27,13 +27,13 @@
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#include "player.h"
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#include "saveload.h"
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#include "network.h"
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#include "variables.h"
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#include <setjmp.h>
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const uint16 SAVEGAME_VERSION = 31;
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const uint16 SAVEGAME_VERSION = 32;
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uint16 _sl_version; /// the major savegame version identifier
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byte _sl_minor_version; /// the minor savegame version, DO NOT USE!
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typedef void WriterProc(uint len);
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typedef uint ReaderProc(void);
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