diff --git a/saveload.c b/saveload.c --- a/saveload.c +++ b/saveload.c @@ -566,7 +566,7 @@ void SlArray(void *array, uint length, V * as a byte-type. So detect this, and adjust array size accordingly */ if (!_sl.save && _sl_version == 0) { if (conv == SLE_INT16 || conv == SLE_UINT16 || conv == SLE_STRINGID || - conv == SLE_INT32 || conv == SLE_UINT32) { + conv == SLE_INT32 || conv == SLE_UINT32) { length *= SlCalcConvFileLen(conv); conv = SLE_INT8; } @@ -1408,8 +1408,11 @@ static void* SaveFileToDisk(void *arg) _sl.excpt_uninit(); fprintf(stderr, "Save game failed: %s.", _sl.excpt_msg); - if (arg != NULL) OTTD_SendThreadMessage(MSG_OTTD_SAVETHREAD_ERROR); - else SaveFileError(); + if (arg != NULL) { + OTTD_SendThreadMessage(MSG_OTTD_SAVETHREAD_ERROR); + } else { + SaveFileError(); + } return NULL; } @@ -1633,8 +1636,7 @@ int GetSavegameType(char *file) if (fread(&hdr, sizeof(hdr), 1, f) != 1) { printf("Savegame is obsolete or invalid format.\n"); mode = SL_LOAD; // don't try to get filename, just show name as it is written - } - else { + } else { // see if we have any loader for this type. for (fmt = _saveload_formats; fmt != endof(_saveload_formats); fmt++) { if (fmt->tag == hdr) {