diff --git a/saveload.c b/saveload.c --- a/saveload.c +++ b/saveload.c @@ -1232,7 +1232,7 @@ static const SaveLoadFormat *GetSavegame } // actual loader/saver function -void InitializeGame(uint size_x, uint size_y); +void InitializeGame(int mode, uint size_x, uint size_y); extern bool AfterLoadGame(void); extern void BeforeSaveGame(void); extern bool LoadOldSaveGame(const char *file); @@ -1363,7 +1363,7 @@ SaveOrLoadResult SaveOrLoad(const char * /* Load a TTDLX or TTDPatch game */ if (mode == SL_OLD_LOAD) { - InitializeGame(256, 256); // set a mapsize of 256x256 for TTDPatch games or it might get confused + InitializeGame(IG_DATE_RESET, 256, 256); // set a mapsize of 256x256 for TTDPatch games or it might get confused if (!LoadOldSaveGame(filename)) return SL_REINIT; _sl_version = 0; AfterLoadGame(); @@ -1487,7 +1487,7 @@ SaveOrLoadResult SaveOrLoad(const char * /* Old maps were hardcoded to 256x256 and thus did not contain * any mapsize information. Pre-initialize to 256x256 to not to * confuse old games */ - InitializeGame(256, 256); + InitializeGame(IG_DATE_RESET, 256, 256); SlLoadChunks(); fmt->uninit_read();