@@ -100,10 +100,10 @@ enum VarTypes {
SLE_VAR_I64 = 7 << 4,
SLE_VAR_U64 = 8 << 4,
SLE_VAR_NULL = 9 << 4, ///< useful to write zeros in savegame.
SLE_VAR_STRB = 10 << 4, ///< normal string (with pre-allocated buffer)
SLE_VAR_STRB = 10 << 4, ///< string (with pre-allocated buffer)
SLE_VAR_STRBQ = 11 << 4, ///< string enclosed in quotes (with pre-allocated buffer)
SLE_VAR_STR = 12 << 4, ///< string pointer
SLE_VAR_STRQ = 13 << 4, ///< string enclosed in quotes
SLE_VAR_STRQ = 13 << 4, ///< string pointer enclosed in quotes
/* 2 more possible memory-primitives */
/* Shortcut values */