diff --git a/saveload.h b/saveload.h --- a/saveload.h +++ b/saveload.h @@ -100,10 +100,10 @@ enum VarTypes { SLE_VAR_I64 = 7 << 4, SLE_VAR_U64 = 8 << 4, SLE_VAR_NULL = 9 << 4, ///< useful to write zeros in savegame. - SLE_VAR_STRB = 10 << 4, ///< normal string (with pre-allocated buffer) + SLE_VAR_STRB = 10 << 4, ///< string (with pre-allocated buffer) SLE_VAR_STRBQ = 11 << 4, ///< string enclosed in quotes (with pre-allocated buffer) SLE_VAR_STR = 12 << 4, ///< string pointer - SLE_VAR_STRQ = 13 << 4, ///< string enclosed in quotes + SLE_VAR_STRQ = 13 << 4, ///< string pointer enclosed in quotes /* 2 more possible memory-primitives */ /* Shortcut values */