@@ -195,13 +195,12 @@ static SDL_Color pal[256];
static void UpdatePalette(uint start, uint end)
{
uint i;
byte *b;
for (i = start, b = _cur_palette + start * 3; i != end; i++, b += 3) {
pal[i].r = b[0];
pal[i].g = b[1];
pal[i].b = b[2];
pal[i].unused = b[3];
for (i = start; i != end; i++) {
pal[i].r = _cur_palette[i].r;
pal[i].g = _cur_palette[i].g;
pal[i].b = _cur_palette[i].b;
pal[i].unused = 0;
}
SDL_CALL SDL_SetColors(_sdl_screen, pal, start, end);