diff --git a/settings.c b/settings.c --- a/settings.c +++ b/settings.c @@ -1153,7 +1153,7 @@ static const SettingDesc _gameopt_settin SDT_VAR(GameOptions, diff_level,SLE_UINT8, 0, 0, 9,0, 9, STR_NULL, NULL), SDT_OMANY(GameOptions, currency, SLE_UINT8, N, 0, 0, 23, "GBP|USD|EUR|YEN|ATS|BEF|CHF|CZK|DEM|DKK|ESP|FIM|FRF|GRD|HUF|ISK|ITL|NLG|NOK|PLN|ROL|RUR|SEK|custom", STR_NULL, NULL), SDT_OMANY(GameOptions, units, SLE_UINT8, N, 0, 1, 2, "imperial|metric|si", STR_NULL, NULL), - SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 16, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss", STR_NULL, NULL), + SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 17, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss|danish", STR_NULL, NULL), SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0, 3, "normal|hilly|desert|candy", STR_NULL, NULL), SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 1,0,56, STR_NULL, NULL), SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22, N, 0, 0, 0, "", STR_NULL, NULL),