diff --git a/settings_gui.c b/settings_gui.c --- a/settings_gui.c +++ b/settings_gui.c @@ -218,11 +218,11 @@ static void GameOptionsWndProc(Window *w } /** Change the side of the road vehicles drive on (server only). - * @param x,y unused + * @param tile unused * @param p1 the side of the road; 0 = left side and 1 = right side * @param p2 unused */ -int32 CmdSetRoadDriveSide(int x, int y, uint32 flags, uint32 p1, uint32 p2) +int32 CmdSetRoadDriveSide(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { /* Check boundaries and you can only change this if NO vehicles have been built yet, * except in the intro-menu where of course it's always possible to do so. */