@@ -878,13 +878,13 @@ static void SmallMapWindowProc(Window *w
case WE_CLICK:
switch(e->click.widget) {
case 2: {/* big/small size */
// const Widget *wi = w->widget;
DeleteWindow(w);
SndPlayFx(0x13);
SndPlayFx(SND_15_BEEP);
{
int i = _smallmap_size + 1;
if (i == 3) i = 0;
DoShowSmallMap(i);
}
} break;
@@ -910,20 +910,20 @@ static void SmallMapWindowProc(Window *w
case 10: /* show land owners */
w->click_state &= ~(1<<5|1<<6|1<<7|1<<8|1<<9|1<<10);
w->click_state |= 1 << e->click.widget;
_smallmap_type = e->click.widget - 5;
SetWindowDirty(w);
break;
case 11: /* toggle town names */
w->click_state ^= (1 << 11);
_smallmap_show_towns = (w->click_state >> 11) & 1;
case WE_RCLICK:
if (e->click.widget == 4) {