diff --git a/sound.c b/sound.c --- a/sound.c +++ b/sound.c @@ -194,7 +194,7 @@ void SndCopyToPool(void) static void SndPlayScreenCoordFx(SoundFx sound, int x, int y) { - const Window* const *wz; + Window* const *wz; if (msf.effect_vol == 0) return;