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@@ -8,12 +8,15 @@
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#include "../core/alloc_func.hpp"
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#include "../player_func.h"
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#include "../player_base.h"
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#include "ai.h"
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#include "default/default.h"
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AIStruct _ai;
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AIPlayer _ai_player[MAX_PLAYERS];
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/**
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* Dequeues commands put in the queue via AI_PutCommandInQueue.
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*/
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static void AI_DequeueCommands(PlayerID player)
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{
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AICommand *com, *entry_com;
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