File diff r6942:db62dc24a576 → r6943:a727ca1f1062
src/ai/ai.h
Show inline comments
 
@@ -43,8 +43,8 @@ void AI_PlayerDied(PlayerID player);
 
void AI_RunGameLoop();
 
void AI_Initialize();
 
void AI_Uninitialize();
 
int32 AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
 
int32 AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback);
 
CommandCost AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
 
CommandCost AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback);
 

	
 
/** Is it allowed to start a new AI.
 
 * This function checks some boundries to see if we should launch a new AI.