diff --git a/src/ai/ai.h b/src/ai/ai.h --- a/src/ai/ai.h +++ b/src/ai/ai.h @@ -36,8 +36,8 @@ struct AIStruct { uint tick; ///< The current tick (something like _frame_counter, only for AIs) }; -VARDEF AIStruct _ai; -VARDEF AIPlayer _ai_player[MAX_PLAYERS]; +extern AIStruct _ai; +extern AIPlayer _ai_player[MAX_PLAYERS]; // ai.c void AI_StartNewAI(PlayerID player);