diff --git a/src/ai/ai.h b/src/ai/ai.h --- a/src/ai/ai.h +++ b/src/ai/ai.h @@ -48,7 +48,7 @@ void AI_RunGameLoop(); void AI_Initialize(); void AI_Uninitialize(); CommandCost AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, const char *text = NULL); -CommandCost AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback, const char *text = NULL); +CommandCost AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback *callback, const char *text = NULL); /** Is it allowed to start a new AI. * This function checks some boundries to see if we should launch a new AI.