File diff r14398:461a80e5f996 → r14399:3f819c0da60a
src/ai/ai_gui.cpp
Show inline comments
 
@@ -149,7 +149,7 @@ struct AIListWindow : public Window {
 
		SetWindowDirty(WC_GAME_OPTIONS, 0);
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		switch (widget) {
 
			case AIL_WIDGET_LIST: { // Select one of the AIs
 
@@ -157,6 +157,10 @@ struct AIListWindow : public Window {
 
				if (sel < (int)this->ai_info_list->size()) {
 
					this->selected = sel;
 
					this->SetDirty();
 
					if (click_count > 1) {
 
						this->ChangeAI();
 
						delete this;
 
					}
 
				}
 
				break;
 
			}
 
@@ -173,21 +177,6 @@ struct AIListWindow : public Window {
 
		}
 
	}
 

	
 
	virtual void OnDoubleClick(Point pt, int widget)
 
	{
 
		switch (widget) {
 
			case AIL_WIDGET_LIST: {
 
				int sel = (pt.y - this->GetWidget<NWidgetBase>(AIL_WIDGET_LIST)->pos_y) / this->line_height + this->vscroll.GetPosition() - 1;
 
				if (sel < (int)this->ai_info_list->size()) {
 
					this->selected = sel;
 
					this->ChangeAI();
 
					delete this;
 
				}
 
				break;
 
			}
 
		}
 
	}
 

	
 
	virtual void OnResize()
 
	{
 
		NWidgetCore *nwi = this->GetWidget<NWidgetCore>(AIL_WIDGET_LIST);
 
@@ -332,7 +321,7 @@ struct AISettingsWindow : public Window 
 
		}
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		switch (widget) {
 
			case AIS_WIDGET_BACKGROUND: {
 
@@ -588,7 +577,7 @@ struct AIConfigWindow : public Window {
 
		}
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		switch (widget) {
 
			case AIC_WIDGET_DECREASE:
 
@@ -607,6 +596,7 @@ struct AIConfigWindow : public Window {
 
			case AIC_WIDGET_LIST: { // Select a slot
 
				this->selected_slot = (CompanyID)((pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y) / this->line_height + this->vscroll.GetPosition());
 
				this->InvalidateData();
 
				if (click_count > 1 && this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
 
				break;
 
			}
 

	
 
@@ -652,16 +642,6 @@ struct AIConfigWindow : public Window {
 
		}
 
	}
 

	
 
	virtual void OnDoubleClick(Point pt, int widget)
 
	{
 
		switch (widget) {
 
			case AIC_WIDGET_LIST:
 
				this->OnClick(pt, widget);
 
				if (this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
 
				break;
 
		}
 
	}
 

	
 
	virtual void OnInvalidateData(int data)
 
	{
 
		if (this->selected_slot == 0 || this->selected_slot > _settings_newgame.difficulty.max_no_competitors) {
 
@@ -911,7 +891,7 @@ struct AIDebugWindow : public Window {
 
		DeleteWindowByClass(WC_AI_SETTINGS);
 
	}
 

	
 
	virtual void OnClick(Point pt, int widget)
 
	virtual void OnClick(Point pt, int widget, int click_count)
 
	{
 
		/* Check which button is clicked */
 
		if (IsInsideMM(widget, AID_WIDGET_COMPANY_BUTTON_START, AID_WIDGET_COMPANY_BUTTON_END + 1)) {