File diff r17475:4f9f7a996b1b → r17476:d3b7a183536d
src/ai/ai_gui.cpp
Show inline comments
 
@@ -182,8 +182,14 @@ struct AIListWindow : public Window {
 
		nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
 
	}
 

	
 
	virtual void OnInvalidateData(int data)
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) {
 
			delete this;
 
			return;
 
@@ -437,8 +443,14 @@ struct AISettingsWindow : public Window 
 
		}
 
	}
 

	
 
	virtual void OnInvalidateData(int data)
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		if (_game_mode == GM_NORMAL && Company::IsValidID(this->slot)) delete this;
 
	}
 
};
 
@@ -692,8 +704,14 @@ struct AIConfigWindow : public Window {
 
		}
 
	}
 

	
 
	virtual void OnInvalidateData(int data)
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		if (!IsEditable(this->selected_slot)) {
 
			this->selected_slot = INVALID_COMPANY;
 
		}
 
@@ -1032,8 +1050,14 @@ struct AIDebugWindow : public QueryStrin
 
		return state;
 
	}
 

	
 
	virtual void OnInvalidateData(int data = 0)
 
	/**
 
	 * Some data on this window has become invalid.
 
	 * @param data Information about the changed data.
 
	 * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
 
	 */
 
	virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
 
	{
 
		if (!gui_scope) return;
 
		if (data == -1 || ai_debug_company == data) this->SetDirty();
 

	
 
		if (data == -2) {