diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp --- a/src/ai/ai_instance.cpp +++ b/src/ai/ai_instance.cpp @@ -14,11 +14,11 @@ #include "../script/squirrel_class.hpp" #include "ai_config.hpp" -#include "ai_gui.hpp" #include "ai.hpp" #include "../script/script_storage.hpp" #include "../script/script_cmd.h" +#include "../script/script_gui.h" #include "ai_info.hpp" #include "ai_instance.hpp" @@ -64,7 +64,7 @@ void AIInstance::Died() /* Intro is not supposed to use AI, but it may have 'dummy' AI which instant dies. */ if (_game_mode == GM_MENU) return; - ShowAIDebugWindow(_current_company); + ShowScriptDebugWindow(_current_company); const AIInfo *info = AIConfig::GetConfig(_current_company, AIConfig::SSS_FORCE_GAME)->GetInfo(); if (info != nullptr) {