diff --git a/src/ai/ai_instance.cpp b/src/ai/ai_instance.cpp --- a/src/ai/ai_instance.cpp +++ b/src/ai/ai_instance.cpp @@ -460,9 +460,7 @@ static const SaveLoad _ai_byte[] = { SLE_END() }; -enum { - AISAVE_MAX_DEPTH = 25, ///< The maximum recursive depth for items stored in the savegame. -}; +static const uint AISAVE_MAX_DEPTH = 25; ///< The maximum recursive depth for items stored in the savegame. /* static */ bool AIInstance::SaveObject(HSQUIRRELVM vm, SQInteger index, int max_depth, bool test) {