File diff r10695:3124a970a753 → r10696:8dfe83e30d01
src/ai/ai_scanner.cpp
Show inline comments
 
new file 100644
 
/* $Id$ */
 

	
 
/** @file ai_scanner.cpp allows scanning AI scripts */
 

	
 
#include "../stdafx.h"
 
#include "../debug.h"
 
#include "../openttd.h"
 
#include "../string_func.h"
 
#include "../fileio_func.h"
 
#include "../fios.h"
 
#include "../network/network.h"
 
#include "../core/random_func.hpp"
 
#include <sys/types.h>
 
#include <sys/stat.h>
 

	
 
#include <squirrel.h>
 
#include "../script/squirrel.hpp"
 
#include "../script/squirrel_helper.hpp"
 
#include "../script/squirrel_class.hpp"
 
#include "ai.hpp"
 
#include "ai_info.hpp"
 
#include "ai_scanner.hpp"
 
#include "api/ai_controller.hpp"
 

	
 
void AIScanner::ScanDir(const char *dirname, bool library_dir, char *library_depth)
 
{
 
	extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
 
	extern bool FiosIsHiddenFile(const struct dirent *ent);
 

	
 
	struct stat sb;
 
	struct dirent *dirent;
 
	DIR *dir;
 
	char d_name[MAX_PATH];
 
	char script_name[MAX_PATH];
 
	dir = ttd_opendir(dirname);
 
	/* Dir not found, so do nothing */
 
	if (dir == NULL) return;
 

	
 
	/* Walk all dirs trying to find a dir in which 'main.nut' exists */
 
	while ((dirent = readdir(dir)) != NULL) {
 
		ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name));
 

	
 
		/* Valid file, not '.' or '..', not hidden */
 
		if (!FiosIsValidFile(dirname, dirent, &sb)) continue;
 
		if (strcmp(d_name, ".") == 0 || strcmp(d_name, "..") == 0) continue;
 
		if (FiosIsHiddenFile(dirent) && strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) != 0) continue;
 

	
 
		if (S_ISDIR(sb.st_mode)) {
 
			/* Create the full-length script-name */
 
			ttd_strlcpy(script_name, dirname, sizeof(script_name));
 
			ttd_strlcat(script_name, d_name, sizeof(script_name));
 
			ttd_strlcat(script_name, PATHSEP, sizeof(script_name));
 

	
 
			if (library_dir && library_depth == NULL) {
 
				ScanDir(script_name, library_dir, d_name);
 
				continue;
 
			}
 
		}
 
		if (S_ISREG(sb.st_mode)) {
 
			if (library_dir) continue;
 

	
 
			char *ext = strrchr(d_name, '.');
 
			if (ext == NULL || strcasecmp(ext, ".tar") != 0) continue;
 

	
 
			/* Create the full path to the tarfile */
 
			char tarname[MAX_PATH];
 
			ttd_strlcpy(tarname, dirname, sizeof(tarname));
 
			ttd_strlcat(tarname, d_name, sizeof(tarname));
 

	
 
			/* Now the script-name starts with the first dir in the tar */
 
			if (FioTarFirstDir(tarname) == NULL) continue;
 
			ttd_strlcpy(script_name, "%aitar%", sizeof(tarname));
 
			ttd_strlcat(script_name, FioTarFirstDir(tarname), sizeof(script_name));
 
			FioTarAddLink(script_name, FioTarFirstDir(tarname));
 

	
 
			/* The name of the AI is the name of the tar minus the .tar */
 
			*ext = '\0';
 
		}
 

	
 
		if (!library_dir) {
 
			/* We look for the file 'info.nut' inside the AI dir.. if it doesn't exists, it isn't an AI */
 
			ttd_strlcat(script_name, "info.nut", sizeof(script_name));
 
			if (FioCheckFileExists(script_name, AI_DIR)) {
 
				char load_script[MAX_PATH];
 
				ttd_strlcpy(load_script, script_name, sizeof(load_script));
 

	
 
				/* Remove the 'info.nut' part and replace it with 'main.nut' */
 
				script_name[strlen(script_name) - 8] = '\0';
 
				ttd_strlcat(script_name, "main.nut", sizeof(script_name));
 

	
 
				DEBUG(ai, 6, "[script] Loading script '%s' for AI handling", load_script);
 
				this->current_script = script_name;
 
				this->current_dir = d_name;
 
				this->engine->LoadScript(load_script);
 
			}
 
		} else {
 
			/* We look for the file 'library.nut' inside the library dir.. */
 
			ttd_strlcat(script_name, "library.nut", sizeof(script_name));
 
			if (FioCheckFileExists(script_name, AI_DIR)) {
 
				char load_script[MAX_PATH];
 
				char dir_name[MAX_PATH];
 
				char d_name_2[MAX_PATH];
 
				/* In case the directory has a dot in it, ignore it, as that is the
 
				 *  indicator for multiple versions of the same library */
 
				ttd_strlcpy(d_name_2, d_name, sizeof(d_name_2));
 
				char *e = strrchr(d_name_2, '.');
 
				if (e != NULL) *e = '\0';
 

	
 
				ttd_strlcpy(load_script, script_name, sizeof(load_script));
 
				ttd_strlcpy(dir_name, library_depth, sizeof(dir_name));
 
				ttd_strlcat(dir_name, ".", sizeof(dir_name));
 
				ttd_strlcat(dir_name, d_name_2, sizeof(dir_name));
 

	
 
				/* Remove the 'library.nut' part and replace it with 'main.nut' */
 
				script_name[strlen(script_name) - 11] = '\0';
 
				ttd_strlcat(script_name, "main.nut", sizeof(script_name));
 

	
 
				DEBUG(ai, 6, "[script] Loading script '%s' for Squirrel library", load_script);
 
				this->current_script = script_name;
 
				this->current_dir = dir_name;
 
				this->engine->LoadScript(load_script);
 
			}
 
		}
 
	}
 
	closedir(dir);
 
}
 

	
 
void AIScanner::ScanAIDir()
 
{
 
	char buf[MAX_PATH];
 
	Searchpath sp;
 

	
 
	FOR_ALL_SEARCHPATHS(sp) {
 
		FioAppendDirectory(buf, MAX_PATH, sp, AI_DIR);
 
		if (FileExists(buf)) this->ScanDir(buf, false);
 
		ttd_strlcat(buf, "library" PATHSEP, MAX_PATH);
 
		if (FileExists(buf)) this->ScanDir(buf, true);
 
	}
 
}
 

	
 
void AIScanner::RescanAIDir()
 
{
 
	extern void ScanForTarFiles();
 
	ScanForTarFiles();
 
	this->ScanAIDir();
 
}
 

	
 
AIScanner::AIScanner()
 
{
 
	this->engine = new Squirrel();
 

	
 
	/* Create the AIInfo class, and add the RegisterAI function */
 
	DefSQClass <AIInfo> SQAIInfo("AIInfo");
 
	SQAIInfo.PreRegister(engine);
 
	SQAIInfo.AddConstructor<void (AIInfo::*)(), 1>(engine, "x");
 
	SQAIInfo.DefSQAdvancedMethod(this->engine, &AIInfo::AddSetting, "AddSetting");
 
	SQAIInfo.PostRegister(engine);
 
	this->engine->AddMethod("RegisterAI", &AIInfo::Constructor, 2, "tx");
 
	/* Create the AILibrary class, and add the RegisterLibrary function */
 
	this->engine->AddClassBegin("AILibrary");
 
	this->engine->AddClassEnd();
 
	this->engine->AddMethod("RegisterLibrary", &AILibrary::Constructor, 2, "tx");
 

	
 
	/* Mark this class as global pointer */
 
	this->engine->SetGlobalPointer(this);
 

	
 
	/* Scan the AI dir for scripts */
 
	this->ScanAIDir();
 

	
 
	/* Create the dummy AI */
 
	this->engine->AddMethod("RegisterDummyAI", &AIInfo::DummyConstructor, 2, "tx");
 
	this->current_script = (char *)"%_dummy";
 
	this->current_dir = (char *)"%_dummy";
 
	extern void AI_CreateAIInfoDummy(HSQUIRRELVM vm);
 
	AI_CreateAIInfoDummy(this->engine->GetVM());
 
}
 

	
 
AIScanner::~AIScanner()
 
{
 
	AIInfoList::iterator it = this->info_list.begin();
 
	for (; it != this->info_list.end(); it++) {
 
		AIInfo *i = (*it).second;
 
		delete i;
 
	}
 

	
 
	delete this->engine;
 
}
 

	
 
bool AIScanner::ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm, AIController *controller)
 
{
 
	/* Internally we store libraries as 'library.version' */
 
	char library_name[1024];
 
	snprintf(library_name, sizeof(library_name), "%s.%d", library, version);
 

	
 
	/* Check if the library + version exists */
 
	AILibraryList::iterator iter = this->library_list.find(library_name);
 
	if (iter == this->library_list.end()) {
 
		char error[1024];
 

	
 
		/* Now see if the version doesn't exist, or the library */
 
		iter = this->library_list.find(library);
 
		if (iter == this->library_list.end()) {
 
			snprintf(error, sizeof(error), "couldn't find library '%s'", library);
 
		} else {
 
			snprintf(error, sizeof(error), "this AI is expecting library '%s' to be version %d, but the latest available is version %d", library, version, (*iter).second->GetVersion());
 
		}
 
		sq_throwerror(vm, OTTD2FS(error));
 
		return false;
 
	}
 

	
 
	/* Get the current table/class we belong to */
 
	HSQOBJECT parent;
 
	sq_getstackobj(vm, 1, &parent);
 

	
 
	char fake_class[1024];
 
	int next_number;
 
	/* Check if we already have this library loaded.. if so, fill fake_class
 
	 *  with the class-name it is nested in */
 
	if (!controller->LoadedLibrary(library_name, &next_number, &fake_class[0], sizeof(fake_class))) {
 
		/* Create a new fake internal name */
 
		snprintf(fake_class, sizeof(fake_class), "_internalNA%d", next_number);
 

	
 
		/* Load the library in a 'fake' namespace, so we can link it to the name the user requested */
 
		sq_pushroottable(vm);
 
		sq_pushstring(vm, OTTD2FS(fake_class), -1);
 
		sq_newclass(vm, SQFalse);
 
		/* Load the library */
 
		if (!Squirrel::LoadScript(vm, (*iter).second->GetScriptName(), false)) {
 
			char error[1024];
 
			snprintf(error, sizeof(error), "there was a compile error when importing '%s' version %d", library, version);
 
			sq_throwerror(vm, OTTD2FS(error));
 
			return false;
 
		}
 
		/* Create the fake class */
 
		sq_newslot(vm, -3, SQFalse);
 
		sq_pop(vm, 1);
 

	
 
		controller->AddLoadedLibrary(library_name, fake_class);
 
	}
 

	
 
	/* Find the real class inside the fake class (like 'sets.Vector') */
 
	sq_pushroottable(vm);
 
	sq_pushstring(vm, OTTD2FS(fake_class), -1);
 
	if (SQ_FAILED(sq_get(vm, -2))) {
 
		sq_throwerror(vm, _SC("internal error assigning library class"));
 
		return false;
 
	}
 
	sq_pushstring(vm, OTTD2FS((*iter).second->GetInstanceName()), -1);
 
	if (SQ_FAILED(sq_get(vm, -2))) {
 
		char error[1024];
 
		snprintf(error, sizeof(error), "unable to find class '%s' in the library '%s' version %d", (*iter).second->GetInstanceName(), library, version);
 
		sq_throwerror(vm, OTTD2FS(error));
 
		return false;
 
	}
 
	HSQOBJECT obj;
 
	sq_getstackobj(vm, -1, &obj);
 
	sq_pop(vm, 3);
 

	
 
	if (StrEmpty(class_name)) {
 
		sq_pushobject(vm, obj);
 
		return true;
 
	}
 

	
 
	/* Now link the name the user wanted to our 'fake' class */
 
	sq_pushobject(vm, parent);
 
	sq_pushstring(vm, OTTD2FS(class_name), -1);
 
	sq_pushobject(vm, obj);
 
	sq_newclass(vm, SQTrue);
 
	sq_newslot(vm, -3, SQFalse);
 
	sq_pop(vm, 1);
 

	
 
	sq_pushobject(vm, obj);
 
	return true;
 
}
 

	
 
void AIScanner::RegisterLibrary(AILibrary *library)
 
{
 
	const char *ai_name_without_version = library->GetDirName();
 
	char ai_name[1024];
 
	snprintf(ai_name, sizeof(ai_name), "%s.%d", library->GetDirName(), library->GetVersion());
 

	
 
	/* Check if we register twice; than the first always wins */
 
	if (this->library_list.find(ai_name) != this->library_list.end()) {
 
		/* In case they are not the same dir, give a warning */
 
		if (strcasecmp(library->GetScriptName(), this->library_list[ai_name]->GetScriptName()) != 0) {
 
			DEBUG(ai, 0, "Registering two libraries with the same name");
 
			DEBUG(ai, 0, "  1: %s", this->library_list[ai_name]->GetScriptName());
 
			DEBUG(ai, 0, "  2: %s", library->GetScriptName());
 
			DEBUG(ai, 0, "The first is taking precedence");
 
		}
 
		/* Delete the new AILibrary, as we will be using the old one */
 
		delete library;
 
		return;
 
	}
 

	
 
	this->library_list[strdup(ai_name)] = library;
 
	/* Insert the global name too, so we if the library is known at all */
 
	if (this->library_list.find(ai_name_without_version) == this->library_list.end()) {
 
		this->library_list[strdup(ai_name_without_version)] = library;
 
	} else if (this->library_list[ai_name_without_version]->GetVersion() < library->GetVersion()) {
 
		this->library_list[ai_name_without_version] = library;
 
	}
 
}
 

	
 
void AIScanner::RegisterAI(AIInfo *info)
 
{
 
	const char *ai_name = info->GetDirName();
 

	
 
	/* Check if we register twice; than the first always wins */
 
	if (this->info_list.find(ai_name) != this->info_list.end()) {
 
		/* In case they are not the same dir, give a warning */
 
		if (strcasecmp(info->GetScriptName(), this->info_list[ai_name]->GetScriptName()) != 0) {
 
			DEBUG(ai, 0, "Registering two AIs with the same name");
 
			DEBUG(ai, 0, "  1: %s", this->info_list[ai_name]->GetScriptName());
 
			DEBUG(ai, 0, "  2: %s", info->GetScriptName());
 
			DEBUG(ai, 0, "The first is taking precedence");
 
		}
 
		/* Delete the new AIInfo, as we will be using the old one */
 
		delete info;
 
		return;
 
	}
 

	
 
	this->info_list[strdup(ai_name)] = info;
 
}
 

	
 
void AIScanner::UnregisterAI(AIInfo *info)
 
{
 
	this->info_list.erase(info->GetDirName());
 
}
 

	
 
AIInfo *AIScanner::SelectRandomAI()
 
{
 
	if (this->info_list.size() == 0) {
 
		DEBUG(ai, 0, "No suitable AI found, loading 'dummy' AI.");
 
		return this->info_dummy;
 
	}
 

	
 
	/* Find a random AI */
 
	uint pos;
 
	if (_networking) pos = InteractiveRandomRange((uint16)this->info_list.size());
 
	else             pos =            RandomRange((uint16)this->info_list.size());
 

	
 
	/* Find the Nth item from the array */
 
	AIInfoList::iterator it = this->info_list.begin();
 
	for (; pos > 0; pos--) it++;
 
	AIInfoList::iterator first_it = it;
 
	AIInfo *i = (*it).second;
 

	
 
	if (!i->AllowStartup()) {
 
		/* We can't start this AI, try to find the next best */
 
		do {
 
			it++;
 
			if (it == this->info_list.end()) it = this->info_list.begin();
 
			/* Back at the beginning? We can't start an AI. */
 
			if (first_it == it) {
 
				DEBUG(ai, 0, "No suitable AI found, loading 'dummy' AI.");
 
				return this->info_dummy;
 
			}
 

	
 
			i = (*it).second;
 
		} while (!i->AllowStartup());
 
	}
 
	return i;
 
}
 

	
 
AIInfo *AIScanner::FindAI(const char *name)
 
{
 
	if (this->info_list.size() == 0) return NULL;
 
	if (name == NULL) return NULL;
 

	
 
	AIInfoList::iterator it = this->info_list.begin();
 
	for (; it != this->info_list.end(); it++) {
 
		AIInfo *i = (*it).second;
 

	
 
		if (strcasecmp(name, (*it).first) == 0 && i->AllowStartup()) {
 
			return i;
 
		}
 
	}
 

	
 
	return NULL;
 
}
 

	
 
char *AIScanner::GetAIConsoleList(char *p, const char *last)
 
{
 
	p += seprintf(p, last, "List of AIs:\n");
 
	AIInfoList::iterator it = this->info_list.begin();
 
	for (; it != this->info_list.end(); it++) {
 
		AIInfo *i = (*it).second;
 
		if (!i->AllowStartup()) continue;
 
		p += seprintf(p, last, "%10s: %s\n", (*it).first, i->GetDescription());
 
	}
 
	p += seprintf(p, last, "\n");
 

	
 
	return p;
 
}