@@ -24,15 +24,15 @@ public:
/**
* The group IDs of some special groups.
*/
enum GroupID {
/* Values are important, as they represent the internal state of the game (see group_type.h). */
GROUP_ALL = 0xFFFD, //!< All vehicles are in this group.
GROUP_DEFAULT = 0xFFFE, //!< Vehicles not put in any other group are in this one.
GROUP_INVALID = 0xFFFF, //!< An invalid group id.
GROUP_ALL = 0xFFFD, ///< All vehicles are in this group.
GROUP_DEFAULT = 0xFFFE, ///< Vehicles not put in any other group are in this one.
GROUP_INVALID = 0xFFFF, ///< An invalid group id.
};
* Checks whether the given group is valid.
* @param group_id The group to check.
* @pre group_id != GROUP_DEFAULT && group_id != GROUP_ALL.