diff --git a/src/ai/api/ai_industrytype.cpp b/src/ai/api/ai_industrytype.cpp --- a/src/ai/api/ai_industrytype.cpp +++ b/src/ai/api/ai_industrytype.cpp @@ -91,7 +91,7 @@ { if (!IsValidIndustryType(industry_type)) return false; - if (!::CheckIfCallBackAllowsAvailability(industry_type, IACT_USERCREATION)) return false; + if (::GetIndustryProbabilityCallback(industry_type, IACT_USERCREATION, 1) == 0) return false; if (!::GetIndustrySpec(industry_type)->IsRawIndustry()) return true; /* raw_industry_construction == 1 means "Build as other industries" */ @@ -103,7 +103,7 @@ if (!IsValidIndustryType(industry_type)) return false; if (!::GetIndustrySpec(industry_type)->IsRawIndustry()) return false; - if (!::CheckIfCallBackAllowsAvailability(industry_type, IACT_USERCREATION)) return false; + if (::GetIndustryProbabilityCallback(industry_type, IACT_USERCREATION, 1) == 0) return false; /* raw_industry_construction == 2 means "prospect" */ return _settings_game.construction.raw_industry_construction == 2;