diff --git a/src/ai/api/ai_types.hpp b/src/ai/api/ai_types.hpp --- a/src/ai/api/ai_types.hpp +++ b/src/ai/api/ai_types.hpp @@ -7,7 +7,8 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ -/** @file ai_types.hpp Defines all the types of the game, like IDs of various objects. +/** + * @file ai_types.hpp Defines all the types of the game, like IDs of various objects. * * IDs are used to identify certain objects. They are only unique within the object type, so for example a vehicle may have VehicleID 2009, * while a station has StationID 2009 at the same time. Also IDs are assigned arbitrary, you cannot assume them to be consecutive.