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@@ -25,19 +25,19 @@ public:
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ERR_VEHICLE_BASE = AIError::ERR_CAT_VEHICLE << AIError::ERR_CAT_BIT_SIZE,
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/** Too many vehicles in the game, can't build any more. */
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ERR_VEHICLE_TOO_MANY, // [STR_ERROR_TOO_MANY_VEHICLES_IN_GAME]
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/** Vehicle is not available */
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ERR_VEHICLE_NOT_AVAILABLE, // [STR_AIRCRAFT_NOT_AVAILABLE, STR_ROAD_VEHICLE_NOT_AVAILABLE, STR_SHIP_NOT_AVAILABLE, STR_RAIL_VEHICLE_NOT_AVAILABLE]
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ERR_VEHICLE_NOT_AVAILABLE, // [STR_ERROR_AIRCRAFT_NOT_AVAILABLE, STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE, STR_ERROR_SHIP_NOT_AVAILABLE, STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE]
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/** Vehicle can't be build due to game settigns */
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ERR_VEHICLE_BUILD_DISABLED, // [STR_ERROR_CAN_T_BUILD_TRAIN, STR_ERROR_CAN_T_BUILD_ROAD_VEHICLE, STR_ERROR_CAN_T_BUILD_SHIP, STR_ERROR_CAN_T_BUILD_AIRCRAFT]
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/** Vehicle can't be build in the selected depot */
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ERR_VEHICLE_WRONG_DEPOT, // [STR_DEPOT_WRONG_DEPOT_TYPE]
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ERR_VEHICLE_WRONG_DEPOT, // [STR_ERROR_DEPOT_WRONG_DEPOT_TYPE]
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/** Vehicle can't return to the depot */
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ERR_VEHICLE_CANNOT_SEND_TO_DEPOT, // [STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT, STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT, STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT, STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR]
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/** Vehicle can't start / stop */
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ERR_VEHICLE_CANNOT_START_STOP, // [STR_ERROR_CAN_T_STOP_START_TRAIN, STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE, STR_ERROR_CAN_T_STOP_START_SHIP, STR_ERROR_CAN_T_STOP_START_AIRCRAFT]
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@@ -46,22 +46,22 @@ public:
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ERR_VEHICLE_CANNOT_TURN, // [STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN, STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN, STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE, STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS]
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/** Vehicle can't be refit */
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ERR_VEHICLE_CANNOT_REFIT, // [STR_ERROR_CAN_T_REFIT_TRAIN, STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE, STR_ERROR_CAN_T_REFIT_SHIP, STR_ERROR_CAN_T_REFIT_AIRCRAFT]
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/** Vehicle is destroyed */
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ERR_VEHICLE_IS_DESTROYED, // [STR_CAN_T_REFIT_DESTROYED_VEHICLE, STR_CAN_T_SELL_DESTROYED_VEHICLE]
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ERR_VEHICLE_IS_DESTROYED, // [STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE, STR_ERROR_CAN_T_SELL_DESTROYED_VEHICLE]
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/** Vehicle is not in a depot */
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ERR_VEHICLE_NOT_IN_DEPOT, // [STR_ERROR_AIRCRAFT_MUST_BE_STOPPED, STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT, STR_TRAIN_MUST_BE_STOPPED, STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT]
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/** Vehicle is flying */
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ERR_VEHICLE_IN_FLIGHT, // [STR_ERROR_AIRCRAFT_IS_IN_FLIGHT]
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/** Vehicle is without power */
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ERR_VEHICLE_NO_POWER, // [STR_TRAIN_START_NO_CATENARY]
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ERR_VEHICLE_NO_POWER, // [STR_ERROR_TRAIN_START_NO_CATENARY]
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};
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/**
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* The type of a vehicle available in the game. Trams for example are
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* road vehicles, as maglev is a rail vehicle.
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