@@ -1100,13 +1100,13 @@ static void AiWantPassengerRoute(Player
}
static void AiWantTrainRoute(Player *p)
{
uint16 r = GB(Random(), 0, 16);
_players_ai[p->index].railtype_to_use = GetBestRailtype(p);
_players_ai[p->index].railtype_to_use = GetBestRailtype(p->index);
if (r > 0xD000) {
AiWantLongIndustryRoute(p);
} else if (r > 0x6000) {
AiWantMediumIndustryRoute(p);
} else if (r > 0x1000) {
@@ -4031,7 +4031,7 @@ void SaveLoad_AI(PlayerID id)
PlayerAI *pai = &_players_ai[id];
SlObject(pai, _player_ai_desc);
for (int i = 0; i != pai->num_build_rec; i++) {
SlObject(&pai->src + i, _player_ai_build_rec_desc);
\ No newline at end of file