@@ -1103,7 +1103,7 @@ static void AiWantTrainRoute(Player *p)
{
uint16 r = GB(Random(), 0, 16);
_players_ai[p->index].railtype_to_use = GetBestRailtype(p);
_players_ai[p->index].railtype_to_use = GetBestRailtype(p->index);
if (r > 0xD000) {
AiWantLongIndustryRoute(p);
@@ -4034,4 +4034,4 @@ void SaveLoad_AI(PlayerID id)
for (int i = 0; i != pai->num_build_rec; i++) {
SlObject(&pai->src + i, _player_ai_build_rec_desc);
}
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