diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -263,8 +263,8 @@ static EngineID AiChooseAircraftToReplac FOR_VEHICLE_ORDERS(v, o) { if (!o->IsValid()) continue; - if (!IsValidStationID(o->dest)) continue; - const Station *st = GetStation(o->dest); + if (!IsValidStationID(o->GetDestination())) continue; + const Station *st = GetStation(o->GetDestination()); if (!(st->facilities & FACIL_AIRPORT)) continue; AirportFTAClass::Flags flags = st->Airport()->flags; @@ -3662,7 +3662,7 @@ static void AiStateRemoveStation(Player byte *in_use = MallocT(GetMaxStationIndex() + 1); memset(in_use, 0, GetMaxStationIndex() + 1); FOR_ALL_ORDERS(ord) { - if (ord->IsType(OT_GOTO_STATION)) in_use[ord->dest] = 1; + if (ord->IsType(OT_GOTO_STATION)) in_use[ord->GetDestination()] = 1; } // Go through all stations and delete those that aren't in use