@@ -7,13 +7,12 @@
#include "../../direction_type.h"
#include "../../vehicle_type.h"
#include "../../rail_type.h"
void AiDoGameLoop(Company *c);
void SaveLoad_AI(CompanyID company);
struct AiBuildRec {
TileIndex spec_tile;
TileIndex use_tile;
byte rand_rng;
byte cur_building_rule;