diff --git a/src/ai/default/default.h b/src/ai/default/default.h --- a/src/ai/default/default.h +++ b/src/ai/default/default.h @@ -10,7 +10,6 @@ #include "../../rail_type.h" void AiDoGameLoop(Company *c); -void SaveLoad_AI(CompanyID company); struct AiBuildRec { TileIndex spec_tile;