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@@ -5,26 +5,26 @@
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#include "../../stdafx.h"
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#include "../../openttd.h"
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#include "../../debug.h"
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#include "../../road_map.h"
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#include "../../command_func.h"
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#include "trolly.h"
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#include "../../engine_func.h"
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#include "../../engine_base.h"
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#include "../../variables.h"
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#include "../../bridge.h"
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#include "../../vehicle_func.h"
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#include "../../vehicle_base.h"
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#include "../../player_base.h"
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#include "../../player_func.h"
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#include "../../company_base.h"
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#include "../../company_func.h"
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#include "../ai.h"
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#include "../../tunnelbridge.h"
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// Build HQ
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// Params:
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// tile : tile where HQ is going to be build
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bool AiNew_Build_CompanyHQ(Company *c, TileIndex tile)
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{
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if (CmdFailed(AI_DoCommand(tile, 0, 0, DC_AUTO | DC_NO_WATER, CMD_BUILD_COMPANY_HQ)))
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return false;
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AI_DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_BUILD_COMPANY_HQ);
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