diff --git a/src/ai/trolly/build.cpp b/src/ai/trolly/build.cpp --- a/src/ai/trolly/build.cpp +++ b/src/ai/trolly/build.cpp @@ -15,6 +15,8 @@ #include "../../player_base.h" #include "../../player_func.h" #include "../ai.h" +#include "../../tunnelbridge.h" + // Build HQ // Params: @@ -58,7 +60,7 @@ CommandCost AiNew_Build_Bridge(Player *p int bridge_type, bridge_len, type, type2; // Find a good bridgetype (the best money can buy) - bridge_len = GetBridgeLength(tile_a, tile_b); + bridge_len = GetTunnelBridgeLength(tile_a, tile_b); type = type2 = 0; for (bridge_type = MAX_BRIDGES-1; bridge_type >= 0; bridge_type--) { if (CheckBridge_Stuff(bridge_type, bridge_len)) {