diff --git a/src/ai/trolly/build.cpp b/src/ai/trolly/build.cpp --- a/src/ai/trolly/build.cpp +++ b/src/ai/trolly/build.cpp @@ -7,7 +7,6 @@ #include "../../command_func.h" #include "trolly.h" #include "../../engine.h" -#include "../../station.h" #include "../../variables.h" #include "../../bridge.h" #include "../../vehicle_func.h" @@ -44,9 +43,9 @@ CommandCost AiNew_Build_Station(Player * return AI_DoCommand(tile, direction + (numtracks << 8) + (length << 16), 0, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_RAILROAD_STATION); if (type == AI_BUS) - return AI_DoCommand(tile, direction, ROADTYPES_ROAD << 2 | RoadStop::BUS, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_STOP); + return AI_DoCommand(tile, direction, ROADTYPES_ROAD << 2 | ROADSTOP_BUS, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_STOP); - return AI_DoCommand(tile, direction, ROADTYPES_ROAD << 2 | RoadStop::TRUCK, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_STOP); + return AI_DoCommand(tile, direction, ROADTYPES_ROAD << 2 | ROADSTOP_TRUCK, flag | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD_STOP); }