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@@ -954,7 +954,7 @@ static void AiNew_State_VerifyRoute(Play
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@@ -1086,7 +1086,7 @@ static void AiNew_State_BuildPath(Player
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DEBUG(ai, 1, "Finished building path, cost: %d", p->ainew.new_cost);
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DEBUG(ai, 1, "Finished building path, cost: %" OTTD_PRINTF64 "d", (int64)p->ainew.new_cost);
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