diff --git a/src/ai/trolly/trolly.cpp b/src/ai/trolly/trolly.cpp --- a/src/ai/trolly/trolly.cpp +++ b/src/ai/trolly/trolly.cpp @@ -954,7 +954,7 @@ static void AiNew_State_VerifyRoute(Play // Check if we have enough money for it! if (p->ainew.new_cost > p->player_money - AI_MINIMUM_MONEY) { // Too bad.. - DEBUG(ai, 1, "Insufficient funds to build route (%d)", p->ainew.new_cost); + DEBUG(ai, 1, "Insufficient funds to build route (%" OTTD_PRINTF64 "d)", (int64)p->ainew.new_cost); p->ainew.state = AI_STATE_NOTHING; return; } @@ -1086,7 +1086,7 @@ static void AiNew_State_BuildPath(Player } } - DEBUG(ai, 1, "Finished building path, cost: %d", p->ainew.new_cost); + DEBUG(ai, 1, "Finished building path, cost: %" OTTD_PRINTF64 "d", (int64)p->ainew.new_cost); p->ainew.state = AI_STATE_BUILD_DEPOT; } }