@@ -99,6 +99,11 @@ void UpdateAirplanesOnNewStation(const S
*/
void UpdateAircraftCache(Vehicle *v);
void AircraftLeaveHangar(Vehicle *v);
void AircraftNextAirportPos_and_Order(Vehicle *v);
void SetAircraftPosition(Vehicle *v, int x, int y, int z);
byte GetAircraftFlyingAltitude(const Vehicle *v);
/**
* This class 'wraps' Vehicle; you do not actually instantiate this class.
* You create a Vehicle using AllocateVehicle, so it is added to the pool