@@ -405,7 +405,7 @@ CommandCost CmdBuildAircraft(TileIndex t
v->u.air.state = HANGAR;
v->u.air.previous_pos = v->u.air.pos;
v->u.air.targetairport = GetStationIndex(tile);
v->next = u;
v->SetNext(u);
v->service_interval = _patches.servint_aircraft;
@@ -429,8 +429,6 @@ CommandCost CmdBuildAircraft(TileIndex t
if (v->subtype == AIR_HELICOPTER) {
Vehicle *w = vl[2];
u->next = w;
w = new (w) Aircraft();
w->direction = DIR_N;
w->owner = _current_player;
@@ -445,6 +443,8 @@ CommandCost CmdBuildAircraft(TileIndex t
/* Use rotor's air.state to store the rotor animation frame */
w->u.air.state = HRS_ROTOR_STOPPED;
w->UpdateDeltaXY(INVALID_DIR);
u->SetNext(w);
VehiclePositionChanged(w);
}