diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -705,7 +705,7 @@ static void CheckIfAircraftNeedsService( return; } - const Station *st = GetStation(v->current_order.dest); + const Station *st = GetStation(v->current_order.GetDestination()); /* only goto depot if the target airport has terminals (eg. it is airport) */ if (st->IsValid() && st->airport_tile != 0 && st->Airport()->terminals != NULL) { // printf("targetairport = %d, st->index = %d\n", v->u.air.targetairport, st->index); @@ -1054,7 +1054,7 @@ static bool AircraftController(Vehicle * /* Jump into our "holding pattern" state machine if possible */ if (v->u.air.pos >= afc->nofelements) { v->u.air.pos = v->u.air.previous_pos = AircraftGetEntryPoint(v, afc); - } else if (v->u.air.targetairport != v->current_order.dest) { + } else if (v->u.air.targetairport != v->current_order.GetDestination()) { /* If not possible, just get out of here fast */ v->u.air.state = FLYING; UpdateAircraftCache(v); @@ -1501,7 +1501,7 @@ static void AircraftNextAirportPos_and_O { if (v->current_order.IsType(OT_GOTO_STATION) || v->current_order.IsType(OT_GOTO_DEPOT)) - v->u.air.targetairport = v->current_order.dest; + v->u.air.targetairport = v->current_order.GetDestination(); const AirportFTAClass *apc = GetStation(v->u.air.targetairport)->Airport(); v->u.air.pos = v->u.air.previous_pos = AircraftGetEntryPoint(v, apc); @@ -1610,7 +1610,7 @@ static void AircraftEventHandler_InHanga if (AirportHasBlock(v, &apc->layout[v->u.air.pos], apc)) return; /* We are already at the target airport, we need to find a terminal */ - if (v->current_order.dest == v->u.air.targetairport) { + if (v->current_order.GetDestination() == v->u.air.targetairport) { /* FindFreeTerminal: * 1. Find a free terminal, 2. Occupy it, 3. Set the vehicle's state to that terminal */ if (v->subtype == AIR_HELICOPTER) { @@ -1660,7 +1660,7 @@ static void AircraftEventHandler_AtTermi v->u.air.state = (v->subtype == AIR_HELICOPTER) ? HELITAKEOFF : TAKEOFF; break; case OT_GOTO_DEPOT: // visit hangar for serivicing, sale, etc. - if (v->current_order.dest == v->u.air.targetairport) { + if (v->current_order.GetDestination() == v->u.air.targetairport) { v->u.air.state = HANGAR; } else { v->u.air.state = (v->subtype == AIR_HELICOPTER) ? HELITAKEOFF : TAKEOFF;