diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -287,7 +287,7 @@ CommandCost CmdBuildAircraft(TileIndex t } UnitID unit_num = HasBit(p2, 0) ? 0 : GetFreeUnitNumber(VEH_AIRCRAFT); - if (unit_num > _patches.max_aircraft) + if (unit_num > _settings.vehicle.max_aircraft) return_cmd_error(STR_00E1_TOO_MANY_VEHICLES_IN_GAME); if (flags & DC_EXEC) { @@ -404,7 +404,7 @@ CommandCost CmdBuildAircraft(TileIndex t v->u.air.targetairport = GetStationIndex(tile); v->SetNext(u); - v->service_interval = _patches.servint_aircraft; + v->service_interval = _settings.vehicle.servint_aircraft; v->date_of_last_service = _date; v->build_year = u->build_year = _cur_year; @@ -664,7 +664,7 @@ CommandCost CmdRefitAircraft(TileIndex t static void CheckIfAircraftNeedsService(Vehicle *v) { - if (_patches.servint_aircraft == 0 || !v->NeedsAutomaticServicing()) return; + if (_settings.vehicle.servint_aircraft == 0 || !v->NeedsAutomaticServicing()) return; if (v->IsInDepot()) { VehicleServiceInDepot(v); return; @@ -884,7 +884,7 @@ static int UpdateAircraftSpeed(Vehicle * /* Adjust speed limits by plane speed factor to prevent taxiing * and take-off speeds being too low. */ - speed_limit *= _patches.plane_speed; + speed_limit *= _settings.vehicle.plane_speed; if (v->u.air.cached_max_speed < speed_limit) { if (v->cur_speed < speed_limit) hard_limit = false; @@ -902,7 +902,7 @@ static int UpdateAircraftSpeed(Vehicle * * speeds to that aircraft do not get to taxi speed straight after * touchdown. */ if (!hard_limit && v->cur_speed > speed_limit) { - speed_limit = v->cur_speed - max(1, ((v->cur_speed * v->cur_speed) / 16384) / _patches.plane_speed); + speed_limit = v->cur_speed - max(1, ((v->cur_speed * v->cur_speed) / 16384) / _settings.vehicle.plane_speed); } spd = min(v->cur_speed + (spd >> 8) + (v->subspeed < t), speed_limit); @@ -913,12 +913,12 @@ static int UpdateAircraftSpeed(Vehicle * /* updates statusbar only if speed have changed to save CPU time */ if (spd != v->cur_speed) { v->cur_speed = spd; - if (_patches.vehicle_speed) + if (_settings.gui.vehicle_speed) InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, VVW_WIDGET_START_STOP_VEH); } /* Adjust distance moved by plane speed setting */ - if (_patches.plane_speed > 1) spd /= _patches.plane_speed; + if (_settings.vehicle.plane_speed > 1) spd /= _settings.vehicle.plane_speed; if (!(v->direction & 1)) spd = spd * 3 / 4; @@ -1599,7 +1599,7 @@ static void AircraftEventHandler_AtTermi AircraftEventHandler_EnterTerminal(v, apc); /* on an airport with helipads, a helicopter will always land there * and get serviced at the same time - patch setting */ - if (_patches.serviceathelipad) { + if (_settings.order.serviceathelipad) { if (v->subtype == AIR_HELICOPTER && apc->helipads != NULL) { /* an exerpt of ServiceAircraft, without the invisibility stuff */ v->date_of_last_service = _date;