diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -1071,9 +1071,14 @@ static bool AircraftController(Aircraft /* Turn. Do it slowly if in the air. */ Direction newdir = GetDirectionTowards(v, x + amd->x, y + amd->y); if (newdir != v->direction) { - if (amd->flag & AMED_SLOWTURN) { + if (amd->flag & AMED_SLOWTURN && v->number_consecutive_turns < 8) { if (v->load_unload_time_rem == 0 || newdir == v->last_direction) { - v->load_unload_time_rem = 1 << (_settings_game.vehicle.plane_speed - 1); + if (newdir == v->last_direction) { + v->number_consecutive_turns = 0; + } else { + v->number_consecutive_turns++; + } + v->load_unload_time_rem = 2 * _settings_game.vehicle.plane_speed; v->last_direction = v->direction; v->direction = newdir; } @@ -1094,6 +1099,7 @@ static bool AircraftController(Aircraft gp.new_tile = gp.old_tile = v->tile; } } else { + v->number_consecutive_turns = 0; /* Move vehicle. */ gp = GetNewVehiclePos(v); }