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/* $Id$ */
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/** @file aircraft_gui.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "aircraft.h"
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#include "debug.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "gui.h"
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#include "vehicle.h"
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#include "engine.h"
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#include "viewport.h"
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#include "player.h"
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#include "depot.h"
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#include "vehicle_gui.h"
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#include "newgrf_engine.h"
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#include "strings_func.h"
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#include "vehicle_func.h"
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/**
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* Draw the details for the given vehicle at the position (x,y)
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*
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* @param v current vehicle
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* @param x The x coordinate
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* @param y The y coordinate
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*/
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void DrawAircraftDetails(const Vehicle *v, int x, int y)
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{
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int y_offset = (v->Next()->cargo_cap != 0) ? -11 : 0;
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