diff --git a/src/articulated_vehicles.cpp b/src/articulated_vehicles.cpp --- a/src/articulated_vehicles.cpp +++ b/src/articulated_vehicles.cpp @@ -445,6 +445,6 @@ void AddArticulatedParts(Vehicle *first) if (flip_image) v->spritenum++; - VehicleUpdatePosition(v); + v->UpdatePosition(); } }