@@ -2,8 +2,8 @@
#include "../zoom.hpp"
#include "../gfx.h"
#include "../debug.h"
#include "../hal.h"
#include "../table/sprites.h"
#include "../video/video_driver.hpp"
#include "32bpp_anim.hpp"
static FBlitter_32bppAnim iFBlitter_32bppAnim;
@@ -269,7 +269,7 @@ void Blitter_32bppAnim::PaletteAnimate(u
}
/* Make sure the backend redraws the whole screen */
_video_driver->make_dirty(0, 0, _screen.width, _screen.height);
_video_driver->MakeDirty(0, 0, _screen.width, _screen.height);
Blitter::PaletteAnimation Blitter_32bppAnim::UsePaletteAnimation()