diff --git a/src/blitter/32bpp_anim.cpp b/src/blitter/32bpp_anim.cpp --- a/src/blitter/32bpp_anim.cpp +++ b/src/blitter/32bpp_anim.cpp @@ -2,8 +2,8 @@ #include "../zoom.hpp" #include "../gfx.h" #include "../debug.h" -#include "../hal.h" #include "../table/sprites.h" +#include "../video/video_driver.hpp" #include "32bpp_anim.hpp" static FBlitter_32bppAnim iFBlitter_32bppAnim; @@ -269,7 +269,7 @@ void Blitter_32bppAnim::PaletteAnimate(u } /* Make sure the backend redraws the whole screen */ - _video_driver->make_dirty(0, 0, _screen.width, _screen.height); + _video_driver->MakeDirty(0, 0, _screen.width, _screen.height); } Blitter::PaletteAnimation Blitter_32bppAnim::UsePaletteAnimation()