diff --git a/src/blitter/32bpp_anim_sse4.hpp b/src/blitter/32bpp_anim_sse4.hpp --- a/src/blitter/32bpp_anim_sse4.hpp +++ b/src/blitter/32bpp_anim_sse4.hpp @@ -35,19 +35,19 @@ private: public: template - /* virtual */ void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); - /* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom); - /* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) { + void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); + void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override; + Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override { return Blitter_32bppSSE_Base::Encode(sprite, allocator); } - /* virtual */ const char *GetName() { return "32bpp-sse4-anim"; } + const char *GetName() override { return "32bpp-sse4-anim"; } }; /** Factory for the SSE4 32 bpp blitter (with palette animation). */ class FBlitter_32bppSSE4_Anim: public BlitterFactory { public: FBlitter_32bppSSE4_Anim() : BlitterFactory("32bpp-sse4-anim", "SSE4 Blitter (palette animation)", HasCPUIDFlag(1, 2, 19)) {} - /* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSSE4_Anim(); } + Blitter *CreateInstance() override { return new Blitter_32bppSSE4_Anim(); } }; #endif /* WITH_SSE */