diff --git a/src/blitter/32bpp_anim_sse4.hpp b/src/blitter/32bpp_anim_sse4.hpp --- a/src/blitter/32bpp_anim_sse4.hpp +++ b/src/blitter/32bpp_anim_sse4.hpp @@ -32,7 +32,7 @@ #define MARGIN_NORMAL_THRESHOLD 4 /** The SSE4 32 bpp blitter with palette animation. */ -class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppSSE2_Anim, public Blitter_32bppSSE_Base { +class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppSSE2_Anim, public Blitter_32bppSSE4 { private: public: @@ -43,13 +43,14 @@ public: return Blitter_32bppSSE_Base::Encode(sprite, allocator); } const char *GetName() override { return "32bpp-sse4-anim"; } + using Blitter_32bppSSE2_Anim::LookupColourInPalette; }; /** Factory for the SSE4 32 bpp blitter (with palette animation). */ class FBlitter_32bppSSE4_Anim: public BlitterFactory { public: FBlitter_32bppSSE4_Anim() : BlitterFactory("32bpp-sse4-anim", "32bpp SSE4 Blitter (palette animation)", HasCPUIDFlag(1, 2, 19)) {} - Blitter *CreateInstance() override { return new Blitter_32bppSSE4_Anim(); } + Blitter *CreateInstance() override { return static_cast(new Blitter_32bppSSE4_Anim()); } }; #endif /* WITH_SSE */