/* $Id$ */
#include "../stdafx.h"
#include "../zoom_func.h"
#include "../gfx_func.h"
#include "../debug.h"
#include "../table/sprites.h"
#include "32bpp_optimized.hpp"
static FBlitter_32bppOptimized iFBlitter_32bppOptimized;
void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
{