@@ -26,18 +26,18 @@ class Blitter_32bppSimple : public Blitt
uint8 v; ///< Brightness-channel
};
public:
/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
/* virtual */ void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal);
/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator);
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override;
Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override;
/* virtual */ const char *GetName() { return "32bpp-simple"; }
const char *GetName() override { return "32bpp-simple"; }
/** Factory for the simple 32 bpp blitter. */
class FBlitter_32bppSimple : public BlitterFactory {
FBlitter_32bppSimple() : BlitterFactory("32bpp-simple", "32bpp Simple Blitter (no palette animation)") {}
/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSimple(); }
Blitter *CreateInstance() override { return new Blitter_32bppSimple(); }
#endif /* BLITTER_32BPP_SIMPLE_HPP */