File diff r21172:ae6f1f77e19b → r21173:fe6d7c0f0218
src/blitter/32bpp_sse2.cpp
Show inline comments
 
@@ -57,7 +57,10 @@ Sprite *Blitter_32bppSSE_Base::Encode(co
 
	dst_sprite->y_offs = sprite->y_offs;
 
	memcpy(dst_sprite->data, &sd, sizeof(SpriteData));
 

	
 
	/* Copy colours. */
 
	/* Copy colours and determine flags. */
 
	bool has_remap = false;
 
	bool has_anim = false;
 
	bool has_translucency = false;
 
	for (ZoomLevel z = zoom_min; z <= zoom_max; z++) {
 
		const SpriteLoader::Sprite *src_sprite = &sprite[z];
 
		const SpriteLoader::CommonPixel *src = (const SpriteLoader::CommonPixel *) src_sprite->data;
 
@@ -68,8 +71,13 @@ Sprite *Blitter_32bppSSE_Base::Encode(co
 
			for (uint x = src_sprite->width; x != 0; x--) {
 
				if (src->a != 0) {
 
					dst_rgba->a = src->a;
 
					if (src->a != 0 && src->a != 255) has_translucency = true;
 
					dst_mv->m = src->m;
 
					if (src->m != 0) {
 
						/* Do some accounting for flags. */
 
						has_remap = true;
 
						if (src->m >= PALETTE_ANIM_START) has_anim = true;
 

	
 
						/* Get brightest value (or default brightness if it's a black pixel). */
 
						const uint8 rgb_max = max(src->r, max(src->g, src->b));
 
						dst_mv->v = (rgb_max == 0) ? Blitter_32bppBase::DEFAULT_BRIGHTNESS : rgb_max;
 
@@ -119,6 +127,13 @@ Sprite *Blitter_32bppSSE_Base::Encode(co
 
		}
 
	}
 

	
 
	/* Store sprite flags. */
 
	sd.flags = SF_NONE;
 
	if (has_translucency) sd.flags |= SF_TRANSLUCENT;
 
	if (!has_remap) sd.flags |= SF_NO_REMAP;
 
	if (!has_anim) sd.flags |= SF_NO_ANIM;
 
	memcpy(dst_sprite->data, &sd, sizeof(SpriteData));
 

	
 
	return dst_sprite;
 
}