File diff r23496:661d21df67d7 → r23497:a0ab44ebd2fa
src/blitter/32bpp_sse2.hpp
Show inline comments
 
@@ -82,22 +82,22 @@ DECLARE_ENUM_AS_BIT_SET(Blitter_32bppSSE
 
/** The SSE2 32 bpp blitter (without palette animation). */
 
class Blitter_32bppSSE2 : public Blitter_32bppSimple, public Blitter_32bppSSE_Base {
 
public:
 
	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
 
	void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
 
	template <BlitterMode mode, Blitter_32bppSSE_Base::ReadMode read_mode, Blitter_32bppSSE_Base::BlockType bt_last, bool translucent>
 
	void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
 

	
 
	/* virtual */ Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) {
 
	Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override {
 
		return Blitter_32bppSSE_Base::Encode(sprite, allocator);
 
	}
 

	
 
	/* virtual */ const char *GetName() { return "32bpp-sse2"; }
 
	const char *GetName() override { return "32bpp-sse2"; }
 
};
 

	
 
/** Factory for the SSE2 32 bpp blitter (without palette animation). */
 
class FBlitter_32bppSSE2 : public BlitterFactory {
 
public:
 
	FBlitter_32bppSSE2() : BlitterFactory("32bpp-sse2", "32bpp SSE2 Blitter (no palette animation)", HasCPUIDFlag(1, 3, 26)) {}
 
	/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSSE2(); }
 
	Blitter *CreateInstance() override { return new Blitter_32bppSSE2(); }
 
};
 

	
 
#endif /* WITH_SSE */