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@@ -238,13 +238,13 @@ inline void Blitter_32bppSSE4::Draw(cons
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for (int y = bp->height; y != 0; y--) {
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Colour *dst = dst_line;
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const Colour *src = src_rgba_line + META_LENGTH;
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if (mode == BM_COLOUR_REMAP) src_mv = src_mv_line;
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if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv = src_mv_line;
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if (read_mode == RM_WITH_MARGIN) {
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assert(bt_last == BT_NONE); // or you must ensure block type is preserved
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src += src_rgba_line[0].data;
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dst += src_rgba_line[0].data;
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if (mode == BM_COLOUR_REMAP) src_mv += src_rgba_line[0].data;
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if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv += src_rgba_line[0].data;
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const int width_diff = si->sprite_width - bp->width;
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effective_width = bp->width - (int) src_rgba_line[0].data;
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const int delta_diff = (int) src_rgba_line[1].data - width_diff;
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@@ -377,10 +377,27 @@ bmcr_alpha_blend_single:
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dst->data = _mm_cvtsi128_si32(DarkenTwoPixels(srcABCD, dstABCD, DARKEN_PARAM_1, DARKEN_PARAM_2));
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}
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break;
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case BM_CRASH_REMAP:
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for (uint x = (uint) bp->width; x > 0; x--) {
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if (src_mv->m == 0) {
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if (src->a != 0) {
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uint8 g = MakeDark(src->r, src->g, src->b);
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*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
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}
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} else {
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uint r = remap[src_mv->m];
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if (r != 0) *dst = ComposeColourPANoCheck(this->AdjustBrightness(this->LookupColourInPalette(r), src_mv->v), src->a, *dst);
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}
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src_mv++;
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dst++;
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src++;
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}
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break;
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}
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next_line:
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if (mode == BM_COLOUR_REMAP) src_mv_line += si->sprite_width;
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if (mode == BM_COLOUR_REMAP || mode == BM_CRASH_REMAP) src_mv_line += si->sprite_width;
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src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size);
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dst_line += bp->pitch;
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}
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@@ -429,6 +446,7 @@ bm_normal:
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Draw<BM_COLOUR_REMAP, RM_WITH_MARGIN, BT_NONE, true>(bp, zoom); return;
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}
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case BM_TRANSPARENT: Draw<BM_TRANSPARENT, RM_NONE, BT_NONE, true>(bp, zoom); return;
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case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, RM_NONE, BT_NONE, true>(bp, zoom); return;
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}
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}
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#endif /* FULL_ANIMATION */
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